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Mariano Carnevale · 3D Designer

3D design, animation and motion graphics in Ferrol

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01 / About

Ideas takingshape and motion.

I’m Mariano Carnevale, a designer and 3D generalist based in Ferrol with over 12 years of experience. I create animation, motion graphics, 3D visualisation, virtual reality and interactive experiences for projects in Ferrol, A Coruña, Galicia and remote clients.

02 / Experience

3D design, animation and digital experiences.

01

Design

I translate ideas into visual communication that captures the essence of every message. Graphic and web design come together to create clear, relevant experiences that connect with their audience.

02

Motion graphics

Design and movement within a single narrative. My experience spans 2D and 3D motion, visualisation, video games and interactive applications.

First-person virtual reality experience in a prehistoric forest, facing a dinosaur
03

Virtual reality

I design immersive environments and experiences that combine spatial storytelling, interaction and real-time visualisation. Using Unreal Engine, I turn concepts, products and spaces into clear, engaging and user-centred VR experiences.

Creative approach

From conceptto final image.

I develop visual projects by combining design, art direction and 3D production. The aim is not to use technology for its own sake, but to choose the language, tools and level of detail that communicate each idea most effectively. I can contribute from the initial definition through to final delivery, keeping the visual direction coherent throughout the process.

01

Concept and visual direction

I begin by understanding the message, audience and context of use. From there I establish references, composition, rhythm and visual criteria that support decisions before production begins. This stage aligns the proposed aesthetic with the project’s real objective.

02

Modelling, materials and lighting

I create 3D scenes and assets with careful attention to form, scale, materials, textures and lighting. The finish can serve an advertising image, infographic, experimental atmosphere or interactive environment while maintaining clarity and a recognisable visual identity.

03

Animation and motion graphics

I treat movement as part of the communication through transitions, hierarchy, camera work, simulations and rhythm. I combine 2D and 3D resources to produce reels, audiovisual content, product presentations and sequences that explain complex ideas in a direct way.

04

Digital experiences

My background in web design, Unreal Engine and interactive environments allows me to think beyond a single image. I design visual systems for screens, applications, real-time visualisation, virtual reality and digital twins connected with Industry 4.0 projects.

A flexible, outcome-focused process

Each collaboration can adapt to the stage an idea has already reached. When a project begins with an initial reference, I can help define the visual approach and organise production. When an identity or art direction is already established, I work within that system and extend its possibilities without losing coherence. Reviews are structured in stages so composition, style and movement can be approved before final finishing begins.

Delivery is prepared for the real use of each piece, whether that is a website, social media, presentation, video, application or real-time visualisation. This approach balances visual quality, production time and technical performance. If you need a 3D designer and motion designer to develop an image, animation or complete experience, explore the portfolio projects and tell me what you need through the contact form. I can also join existing teams and coordinate the visual work with development, communication and audiovisual production specialists from start to finish.

03 / Work

3D designand motion graphics projects

01
12
Reel — Motion graphics. A selection of pieces connecting design, movement and visual storytelling.
01

Reel — Motion graphics

Motion · Visual direction · 3D

A selection of pieces connecting design, movement and visual storytelling.

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Idea Lab. A playful machine for exploring twenty visual concepts through interaction, animation and real-time storytelling.
02

Idea Lab

Interactive experience · WebGL · 3D

A playful machine for exploring twenty visual concepts through interaction, animation and real-time storytelling.

Open experience
Glass Chilis. An interactive study of materials, light and motion featuring glass chilis rendered in real time.
03

Glass Chilis

3D animation · Glass · Physics

An interactive study of materials, light and motion featuring glass chilis rendered in real time.

Open experience
Hot Hatch. Configure a hot hatch, explore a white city and create path-traced photographs.
04

Hot Hatch

3D configurator · Materials · Path tracing

Configure a hot hatch, explore a white city and create path-traced photographs.

Configure the car
Equilibrio. Control a robotic arm, pick up pieces and build a tower that stays balanced. Cubes, cylinders and real physics: beat your height and score records.
05

Equilibrio

Interactive game · Robotics · Physics

Control a robotic arm, pick up pieces and build a tower that stays balanced. Cubes, cylinders and real physics: beat your height and score records.

Play Equilibrio
Thoughts that burn. A visual exploration of organic forms, tension and dark atmospheres.
06

Thoughts that burn

Collaboration with Melissa Roko

A visual exploration of organic forms, tension and dark atmospheres.

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Insta puppies. Characters, materials and composition within an experimental visual universe.
07

Insta puppies

3D art · Look development

Characters, materials and composition within an experimental visual universe.

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Style is everything. A study of materials, lighting and detail applied to a tactile visual piece.
08

Style is everything

SSS · Cinema 4D · Octane

A study of materials, lighting and detail applied to a tactile visual piece.

View image
Simplicity is complex. An exploration of simple forms and complex surfaces through 3D rendering.
09

Simplicity is complex

SSS · Cinema 4D · Octane

An exploration of simple forms and complex surfaces through 3D rendering.

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Jelly Bean Arnold. Look development and animation for a colourful piece with an advertising aesthetic.
10

Jelly Bean Arnold

Cinema 4D · Octane

Look development and animation for a colourful piece with an advertising aesthetic.

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Crying wine. Fluid simulation and motion graphics in an expressive composition.
11

Crying wine

Motion · Cinema 4D · RealFlow

Fluid simulation and motion graphics in an expressive composition.

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Animals at night. Textures and displacement build an organic-looking nocturnal scene.
12

Animals at night

Cinema 4D · Octane · Displacement

Textures and displacement build an organic-looking nocturnal scene.

View image
04 / Contact

Shall we makesomething together?

I work from Ferrol with clients in A Coruña, across Galicia and remotely. If you need animation, 3D design, motion graphics or an interactive experience, tell me about your project.