Designer · 3D Generalist · Motion

MarianoCarnevaleDesigner and 3D generalist specialising in motion graphics

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01 / About

Ideas takingshape and motion.

Hi! I’m Mariano, a designer and 3D generalist with over nine years of experience. I have worked on infographics, application environments, Industry 4.0 digital twins and motion graphics, bringing every idea into the visual world with energy and style.

02 / Experience

Design, technology and visual storytelling.

01

Design

I translate ideas into visual communication that captures the essence of every message. Graphic and web design come together to create clear, relevant experiences that connect with their audience.

02

Motion graphics

Design and movement within a single narrative. My experience spans 2D and 3D motion, visualisation, video games and interactive applications.

03

Virtual reality

I design immersive environments and experiences that combine spatial storytelling, interaction and real-time visualisation. Using Unreal Engine, I turn concepts, products and spaces into clear, engaging and user-centred VR experiences.

Creative approach

From conceptto final image.

I develop visual projects by combining design, art direction and 3D production. The aim is not to use technology for its own sake, but to choose the language, tools and level of detail that communicate each idea most effectively. I can contribute from the initial definition through to final delivery, keeping the visual direction coherent throughout the process.

01

Concept and visual direction

I begin by understanding the message, audience and context of use. From there I establish references, composition, rhythm and visual criteria that support decisions before production begins. This stage aligns the proposed aesthetic with the project’s real objective.

02

Modelling, materials and lighting

I create 3D scenes and assets with careful attention to form, scale, materials, textures and lighting. The finish can serve an advertising image, infographic, experimental atmosphere or interactive environment while maintaining clarity and a recognisable visual identity.

03

Animation and motion graphics

I treat movement as part of the communication through transitions, hierarchy, camera work, simulations and rhythm. I combine 2D and 3D resources to produce reels, audiovisual content, product presentations and sequences that explain complex ideas in a direct way.

04

Digital experiences

My background in web design, Unreal Engine and interactive environments allows me to think beyond a single image. I design visual systems for screens, applications, real-time visualisation, virtual reality and digital twins connected with Industry 4.0 projects.

A flexible, outcome-focused process

Each collaboration can adapt to the stage an idea has already reached. When a project begins with an initial reference, I can help define the visual approach and organise production. When an identity or art direction is already established, I work within that system and extend its possibilities without losing coherence. Reviews are structured in stages so composition, style and movement can be approved before final finishing begins.

Delivery is prepared for the real use of each piece, whether that is a website, social media, presentation, video, application or real-time visualisation. This approach balances visual quality, production time and technical performance. If you need a 3D designer and motion designer to develop an image, animation or complete experience, explore the portfolio projects and tell me what you need through the contact form. I can also join existing teams and coordinate the visual work with development, communication and audiovisual production specialists from start to finish.

03 / Work

Selectedprojects

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Reel — Motion graphics. A selection of pieces connecting design, movement and visual storytelling.
01

Reel — Motion graphics

Motion · Visual direction · 3D

A selection of pieces connecting design, movement and visual storytelling.

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Thoughts that burn. A visual exploration of organic forms, tension and dark atmospheres.
02

Thoughts that burn

Collaboration with Melissa Roko

A visual exploration of organic forms, tension and dark atmospheres.

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Insta puppies. Characters, materials and composition within an experimental visual universe.
03

Insta puppies

3D art · Look development

Characters, materials and composition within an experimental visual universe.

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Style is everything. A study of materials, lighting and detail applied to a tactile visual piece.
04

Style is everything

SSS · Cinema 4D · Octane

A study of materials, lighting and detail applied to a tactile visual piece.

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Simplicity is complex. An exploration of simple forms and complex surfaces through 3D rendering.
05

Simplicity is complex

SSS · Cinema 4D · Octane

An exploration of simple forms and complex surfaces through 3D rendering.

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Jelly Bean Arnold. Look development and animation for a colourful piece with an advertising aesthetic.
06

Jelly Bean Arnold

Cinema 4D · Octane

Look development and animation for a colourful piece with an advertising aesthetic.

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Crying wine. Fluid simulation and motion graphics in an expressive composition.
07

Crying wine

Motion · Cinema 4D · RealFlow

Fluid simulation and motion graphics in an expressive composition.

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Animals at night. Textures and displacement build an organic-looking nocturnal scene.
08

Animals at night

Cinema 4D · Octane · Displacement

Textures and displacement build an organic-looking nocturnal scene.

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04 / Contact

Shall we makesomething together?

I’m based in Ferrol, Spain. If you have a project, an idea or simply want to say hello, drop me a line.